| Tag |
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Ind2 |
Isi |
| LEADER |
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01258cam a2200337 a 4500 |
| 001 |
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INLIS000000001998722 |
| 005 |
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|
20261012070132.0 |
| 006 |
|
|
a####g######000#0# |
| 007 |
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ta |
| 008 |
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261012s2026####jki####g######000#0#ind## |
| 020 |
# |
# |
$a 978-634-97066-1-2 |
| 035 |
# |
# |
$a 0010-0726028301 |
| 040 |
# |
# |
$a JKPNPNA $b ind $e rda |
| 082 |
# |
4 |
$a 371.334 68 $2 [23] |
| 245 |
1 |
0 |
$a Augmented reality berbasis gamifikasi pada pembelajaran sistem komputer : $b pengembangan media pembelajaran interaktif berbasis gamifikasi menggunakan unity dan vuforia / $c penulis, Asep Saeful Millah, M.Kom., Khurotul Aeni, M.Kom ; editor, Ahmad Farid |
| 250 |
# |
# |
$a Cetakan pertama, Mei 2026 |
| 264 |
# |
1 |
$a Jakarta : $b PT Inspirasi Modern Publishing, $c 2026 |
| 300 |
# |
# |
$a vii, 156 halaman ; $c 23 cm |
| 336 |
# |
# |
$a teks $2 rdacontent |
| 337 |
# |
# |
$a tanpa perantara $2 rdamedia |
| 338 |
# |
# |
$a volume $2 rdacarrier |
| 850 |
# |
# |
$a JKPNPNA |
| 999 |
# |
# |
$a CB-D.09 2026-017946 |
| 100 |
0 |
# |
$a Asep Saeful Millah $e penulis |
| 700 |
0 |
# |
$a Khurotul Aeni $e penulis |
| 700 |
0 |
# |
$a Ahmad Farid $e editor |
| 084 |
# |
# |
$a 371.334 68 ASE a |
| 650 |
# |
4 |
$a Metode belajar |
| 650 |
# |
4 |
$a Realitas virtual |
| 250 |
# |
# |
$a Cetakan pertama : Mei 2026 |
| 504 |
# |
# |
$a Bibliografi : halaman 145-148 |